Textures & Texturing

Textures and texturing are a very important feature of 3d realtime and prerendered graphics. The excelent code or a game or a commercial simulator, a good knowledge of geometry creation if great, but you also need nice textures enriching your geometry.

In this section we are discussing texturing in general and in detail, diffuse, normal, specular, displacement maps… and showing cool tricks how YOU can create top notch graphics in no time!

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